Diffractions

Part 5, Part 5: Beyond Convolution

Learning objectives

  • Explain a diffraction as energy scattered from a point in all directions
  • Recognise the diffraction hyperbola and locate its apex over the scatterer
  • See the hyperbola flatten as the scatterer deepens
  • Connect diffractions to faults, edges, and the role of migration

The Point That Scatters

Part 5 spends the engine built in Part 4 on the events convolution could never make, and the first of them is the diffraction. A flat interface reflects energy back the way it came. But a point scatterer, the tip of a fault, the edge of a channel, a small hard body, has no direction to prefer, so it scatters energy in all directions at once.

On a zero-offset section that scattered energy draws a hyperbola. Its apex sits directly above the scatterer, at the two-way time of the scatterer's depth. A trace off to the side still receives energy, but that energy travelled a longer, slanted path, so it arrives later, and the further off, the later, tracing out the hyperbola's limbs.

Diffractionsapex over scattererA point scatterer draws a hyperbola. Its apex marks the scatterer; migration collapses it back.

Reading and Removing It

Move the scatterer and its apex moves with it. Push it deeper and the hyperbola flattens, because the extra travel to a neighbouring trace becomes a small fraction of the long path down and back. Shallow scatterers give tight, steep hyperbolas; deep ones give broad, subtle ones. This section is a finite-difference exploding-reflector response of a single point, so the hyperbola is computed physics, not a curve drawn by hand.

Diffractions matter twice over. They are signal: their apexes pinpoint faults, pinchouts, and rough interfaces, and a section full of crisp diffractions is a section with sharp structural information in it. And they are the thing migration exists to handle: migration collapses every diffraction hyperbola back to the apex that made it, turning a smear of scattered energy into a point. Every hyperbola you see here is one that convolution left as a straight-truncated reflector in Part 3, the ghost that is now a real, computed event.

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